The cloud platform for gaming

Your game, online
only when it needs to be.

Give your players one address that always works. Your server runs while they are on it, stops when they leave, and costs you nothing in between.

Try

Everything you need

Playpute

Playpute

Give your players an address and forget about it. The server runs while people are on it and stops when they leave — and the address keeps working either way, so the next player just joins.

Available nowPay for play, not uptime
PlayputeComing soon

Playpute Streams

Put your game in front of players who have not installed it, and let spectators watch a session live without a client at all.

ComputeComing soon

Sandbox

Give modders and players somewhere safe to run their own code, where the worst case is their own session and never your server.

ComputeComing soon

Functions

The small pieces of game logic that need to live somewhere other than the client — matchmaking, scoring, event hooks — without a service to keep alive between them.

NetworkingComing soon

Relay

Stop losing players to their own router. Connections find a way through regardless of firewalls, carrier NAT, or which side of the world everybody is on.

DatabaseComing soon

RevertDB

Put a griefed world, a bad patch or a wrong rollback right — for one player, one session or the whole thing — without restoring a backup over the top of everyone else.

Database

LeaderboardDB

Leaderboards that stay correct and stay fast when a million people finish a round at the same time, without you sharding anything. Point it at the scores table you already have.

Available nowReads your database

What running a server looks like

Your servers — try stopping one
NameStatusGamePlayersConnectCost
SurvivalRunningminecraft-java-forge-1-20-44survival.eu-west-2.plany.run:25565$0.042/hr
CreativeSleepingminecraft-java-vanilla-1-20-40creative.eu-west-2.plany.run:25566$0.000/hr
Scrim nightSleepingcounter-strike-20scrim.eu-west-2.plany.run:27015$0.000/hr

Stop one. Its address still works and it stops costing you anything — the next player to turn up brings it back.

burn $0.042/hr

Start with the game you already have.

Pick one we already run, or point us at yours. Every plan comes with credit to spend, and you only spend it while people are playing.