Matchmaking and scoring without a backend to run.

The bits of logic that need somewhere to live.

Matchmaking, scoring, rewards and event hooks — the small server-side pieces every game needs, without a service to keep alive between them.

Not available yet — the rest of the platform is where we started. See what runs today

FunctionsComing soon

What it will do:

  • Server-side logic with no service to maintain
  • Scales with your player count on its own
  • Runs on game events without extra plumbing
  • Deploy changes without a client patch
Not available yetComing soon

Reacts to your game

Run something when a match ends, a player joins, or a server comes up, without wiring a queue yourself.

A preview — a match ends, and a payout runs

0 runningon-match-ended
export default on('match.ended', async ({ match }) => {
  for (const p of match.placings) {
    const coins = (p.place === 1 ? 50 : 10) + p.kills * 2
    await wallets.credit(p.player, coins, { match: match.id })
  }
})
Eventmatch.ended · m-812 · scrim-eu-3 · 4 players

Nothing is running and nothing is listening on your behalf. End the match.

Nothing running in between

Your logic exists when it is called and costs nothing when it is not. There is no idle backend to pay for or patch.

A preview — matchmaking, one invocation per run

Queue4 waiting
  • orin-b3501240
  • quill-7b0e1760
  • nyx-91c41820
  • pike-05fd2410
Matchesgap ≤ 150
    None yet.

Four players, and one of them is far above everybody else. Run it and see who is left.

Ship a change in a minute

Fix a payout or tweak matchmaking without patching the client and waiting for a store review.

A preview — change a reward, not the client

const WIN_REWARD = 50

export default on('match.ended', ({ winner }) =>
  wallets.credit(winner, WIN_REWARD))

Game client

build 1.4.2Unchanged — nobody had to update

Function

v12 · WIN_REWARD = 50Serving

Change the reward, deploy it, and end a match.

Scales without you watching

A launch day and a quiet Tuesday are handled the same way, which is to say you do not handle them.

Trustworthy scoring

Keep the rules where players cannot reach them, so a score means what it says.

Talks to the rest

Your servers, your leaderboards and your saves are already here, so there is nothing to connect up.

Functions is on its way.

There is nothing to sign up for yet. The rest of the platform is running today.